Fiction and Stories
Planet Postmoderna is founded on some original works and stories started in the early 1980s. I started an “apocalyptic end-of-the-world” story called the Advent (for the mythical return of a primary character). I even put together some basic comic-like art with my very limited and basic drawing skills. Another short story called “Shadows” almost got to the published stage. I went back and forth with the lead editor of a leading sci-fi magazine for awhile in 1989, running through rewrites and further edits. Sadly, it never got published.
The Advent/The Children of Arla
The Advent and the The Children of Arla (of the same) are what the primary virtual world project of Planet Postmoderna is based on. The short story (The Advent) came first, the first 4 chapters of the book, The Advent, came next. Then came more rewrites and edits with even more chapters. When we started the virtual game project in 2008, I continued to flesh out the fiction to help provide more guidance for the project. I even added in some ideas I got from some of the project team members.
I did another rewrite in 2011, retitled the story formally to The Children of Arla but then in 2015, I stopped. I had hired someone to help me edit and finish it in 2015 but that attempt to save me time, ended up giving me even more work. Feeling a bit frustrated from having to fix a lot of the edits, I stopped after reaching the Chapter 17 edits. I did not touch The Children of Arla again after that. The story core (all 85,000+ words) was completed but I felt it was still pretty raw. I was just too burnt out from working on the project and my full time job at the time at Solar City.
Published in 2022
The original goal of the published story was to gain more interest in the Virtual World Game Project and, get the financial backing and professional interest I needed. Maybe some of the people I spoke with (namely investors) would take me more seriously. That goal has not changed. I am hoping to use all the revenues generated from the book to help fund the initial expenses of the virtual world project. I will need to hire 3D/2D designers and a C# coder. Part of that cost will also be to launch the crypto currency for the virtual economies that will be contained within the various virtual worlds.
Children of Arla is the story that became the basis for the background of the virtual world project. It is available in digital for Kindle and in Paperback. Revenues generated from the book’s sales will go toward supporting the further development of the larger virtual world project. Funds will cover design and development costs.
The story of Children of Arla is meant to introduce readers and virtual world game fans to the characters and storylines of The Advent. The story starts with the book and is meant to be continued in the game. Of course, there are people that are not big into games and virtual worlds as well. For that reason, more books will be released as part of the series.
It is important to remind followers of this project that the initial hope of mine was to create stories people could be part of and to experience, not just read. This was a concept I had been playing around with since the early 1980s. Technology has advanced a lot and today, some of what I just imagined back then is more than possible.
The first milestone goal is to hit 50,000 copies sold. That brings us more than close enough to fund a demo for the Master Virtual World Project, The Advent. That number takes into account, sales and promotions and expenses for events such as Comic and Fan Cons.
Follow the Sales Progress to our first Milestone.