Fiction and Stories

Planet Postmoderna is founded on some original works and stories started in the early 1980s. I started an “apocalyptic end-of-the-world” story called the Advent (for the return of a primary character). I even put together some basic comic-like art with my very limited and basic drawing skills. Another short story called “Shadows” almost got to the published stage. I went back and forth with the lead editor of a leading sci-fi magazine for awhile in 1989, running through rewrites and further edits. Sadly, it never got published.

The Advent/The Children of Arla

The Advent and the The Children of Arla (of the same) are what the primary virtual world project of Planet Postmoderna is based on. The short story (The Advent) came first, the first 4 chapters of the book, The Advent, came next. Then came more rewrites and edits with even more chapters. When we started the virtual game project in 2008, I continued to flesh out the fiction to help provide more guidance for the project. I even added in some ideas I got from some of the project team members.

I did another rewrite in 2011, retitled the story formally to The Children of Arla but then in 2015, I stopped. I had hired someone to help me edit and finish it in 2015 but that attempt to save me time, ended up giving me even more work. Feeling a bit frustrated from having to fix a lot of the edits, I stopped after reaching the Chapter 17 edits. I did not touch The Children of Arla again after that. The story core (all 85,000+ words) was completed but I felt it was still pretty raw. I was just too burnt out from working on the project and my full time job at the time at Solar City.

Published in 2022

The original goal of the published story was to gain more interest in the Virtual World Game Project and, get the financial backing and professional interest I needed. Maybe some of the people I spoke with (namely investors) would take me more seriously. That goal has not changed. I am hoping to use all the revenues generated from the book to help fund the initial expenses of the virtual world project. I will need to hire 3D/2D designers and a C# coder. Part of that cost will also be to launch the crypto currency for the virtual economies that will be contained within the various virtual worlds.


Sales Target

The first milestone goal is to hit 50,000 copies sold.  That brings us close enough to fund a demo for the Master Virtual World Project.  That number takes into account, sales and promotions.

Follow the Sales Progress to our first Milestone.